A Lego mars rover on a desk.

Mars Rover Explorer

This is an interactive workshop where your students will use computing and problem-solving skills to code a Lego Spike rover to drive on a simulated Martian surface. Using coordinates, angles and measurements, they will use trial and error to program the Mars rovers so as to complete challenges in one motion. This workshop is one hour long.

 

Note: Unfortunately this workshop is not available as outreach

 

Recommended: Years 7-11

 

Curriculum Links: Computing, coding, problem solving, programming, robotics.